Friday, March 31, 2023

MIDDLE PANEL of 2023 card

 

Greetings and salutations from your busy bee, Bubbe, trying to lay out the new card for you before I go back to my Passover Prep! This installment covers the MIDDLE panel of the card.

Per my previous post, I will be using my conventional notation, e.g. Q1 for the first Quint hand, CR5.1 and CR 5.3 for the one- and three-suited versions of the fifth Consecutive Run hand (one of my favorites!!). All concealed hands will be indicated by red font.

Just gonna dig right in!

 

QUINTS section:

Q1: less complicated than previous years, where there were two Quints and a kong using a specific combination of three of (Winds, dragons, numbers, Flowers). This year it’s strictly one kong of ANY Wind and quints of a like number in two suits. You will need at least two jokers to make this hand, but any meld can be called for and exposed.

Backup hands? IF someone starts to play multiple Winds, e.g. W1a or W1b, or Winds get discarded quickly, you could conceivably switch around to LN1 by keeping one “natural” pair and using your numerous jokers to build the kong in the third suit. In fact, if they put out a kong of the Wind you were collecting, using a joker or two, exchange for those jokers to help your hand!

 

Q2: a super-size version of CR1a. Must be these exact numbers, and don’t say it’s confusing. Two 2’s, three 3’s, four 4’s, five 5’s. All the same suit. In theory, you could make it with only one joker, which is why it pays less than the other two Quint hands.

Backup hands? Pre-exposure, you can obviously switch to CR1a, but you will need natural pairs of 1’s and 5’s. It works better in the other direction (see below).

Other backup options include CR2.1, especially if you have exposed the pung and kong. CR2.2 and CR 6 are other possibilities, but you really would have to scramble to get the tiles in the second suit.

 

Q3: a super-size version of CR5.3.  Quints of any two consecutive numbers, in different suits, plus a kong of Flowers. Again, you will need at least two jokers to make this hand, but any meld can be called for and exposed.

Backup hands? I don’t necessarily recommend any; this is a situation where it works better the other way, with THIS being the backup hand when your original planned hand, requiring a pair or two, falls through due to exposures and discards. HOWEVER, before exposing any of the Quints, if you find yourself with a third number in a third suit (either above or below the original two), you could switch to CR5.3. Generally speaking, unless there is a really strong reason to switch, I would keep this hand going—even with one exposure, e.g. a quint of 7 craks, you still have four viable groups for the second quint: 6 dot, 8 dot, 6 bam, and 8 bam. You could even switch over to Q1 if you’re feeling very lucky. Remember what Bubbe says: “Life’s too short to play boring mah jongg hands!”

 

CONSECUTIVE RUNS section:

**Reminder that Y1, Y2, Y4, A1, Q2, Q3, W2a, W2b, W7, SP2 and SP5 also utilize Consecutive Runs**

CR1a and CR1b: this is the same hand, on either the lower or upper end of the number line. This year’s pattern is a bell curve, with a pair of the lowest number, ascending to a pung and then the kong of the middle number, back down to a pung before the final pair. It MUST be specifically 1-5 or 5-9, you can’t use any other number combination. All one suit.

Easiest backup hand? CR2.1. Remember, although CR1 MUST be specific numbers, CR2.1 works with any four consecutive numbers in the same suit. If you are having trouble getting the lowest pair, but you have exposed the mid-section of pung, kong, pung, guess what? You only have to build up your final group from a pair to a kong, and voila! Another easy backup hand if you’re blessed with jokers? Q2—as long as you have a natural pair of 2’s.

Other backup options: So, so many, especially pre-exposure. Every hand in CR section, as well as the ones listed above. SP5 is a particular treat, sometimes it just drops in your lap!

 

CR2.1 and CR2.2: This is a simple consecutive pung-kong hand, in either one suit or two (CR2.2 is NOT knitted: it goes pung-kong in suit A and then pung-kong in suit B). This can be ANY four consecutive numbers, so it can start between 1-6.

Best backup? Stay right here on the CR2 line and be flexible in your sequence: for example, if you have a perfect sequence of a pung of 6 bams and a kong of 7 bams, you could build with 4/5 or 8/9, in ANY suit—there could be as many as 6 possible variations. If you have the same two numbers in another suit, you could switch to CR6. Keep your options open!

Other backup options? Again, keep your mind open, especially pre-exposure. If you have a few Flowers, you might be able to switch from CR2.1 to CR5.1.

 

CR3: Ah, always lovely to see you again, old hand. Pair of Flowers, ANY two consecutive numbers, and a kong of their matching dragon. It’s an easy one to collect, just remember that this year the pair is the Flowers.

Backup ideas? This is not as simple as some of the other CR hands vis-à-vis switching. Except for 3 dots in Y1, there is no other hand that includes a kong of a number and its matching dragon. Fortunately the only vulnerability in CR3 is the pair of Flowers. If you have the Flower pair and expose two consecutive kongs in the same suit, but the dragons are unavailable, you can switch to CR5.1, with the third kong either above or below those two numbers.

 

CR4: Pretty nifty little hand, always interesting to see singles. This is a three-suited hand. The first piece is a baby staircase: first one, then pair, then pung all in one suit; then kongs of the next two numbers, in the complementary suits. It can float anywhere on the number line (the first number can be as high as 5). It will take a bit more to achieve, so it pays 30 cents instead of 25.

Backup ideas? If you can’t get that single tile for the beginning, but have exposed the consecutive kongs in two suits, then your best bet is to switch to CR5.3. You will need a pair of Flowers, but the number part should be simple: switch the preceding pung to a kong…IF it hasn’t been exposed. If you have exposed a pung in suit A, it may be tricky to salvage unless it’s a very specific situation like CR6 or O1.3. If you haven’t exposed anything at all but have a nice little run going, with Winds, consider W2a or W2b.

 

CR5.1 and CR5.3: Another of Bubbe’s favorites, the proverbial “junk hand” in one suit or three. Very versatile if varied parts in one section of the number line keep turning up in the Charleston. Just remember that you can start anywhere from 1-7 as long as the three kongs are consecutive, and finish up with a pair of Flowers.

Backup ideas? CR5.1, being single-suited, can go to almost any of the CR hands. CR5.3 is a little quirkier. You might consider Y2, E4, A1, A2, Q3, CR2.3, O2a, O2b, O3a, or O3b. As an exercise, I recommended looking at those hands and trying to figure out how each overlaps with CR5.3.

 

CR6: Another pung-kong hand (no pairs), so everything can be exposed, or use jokers. It’s basically the sibling to CR2.2, if you think of it as parallel instead of sequential. These are identical consecutive numbers as pung and kong, in two different suits. It’s a very simple hand, and it can begin anywhere from 1-8 on the number line.

Backup ideas? Probably the closest match is a very select hand: Y1 has pungs of 2’s in two different suits, with a kong of 3’s in one of them. In the very specific case where a player had more Soaps than 3’s in the second suit, it would make sense to switch from CR6 to Y1. For the other 98+ percent of hands, your best bet would be CR2.2, per above.

 

CR7: Interesting three-suited, two-pair hand, a little bit like CR4. The first two consecutive numbers (can start with any number from 1-7) are pairs in suit A; the following pungs are in each of the complementary suits (B and C), and it’s completed with a kong of Flowers. The trickiest piece is definitely the pair of consecutive pairs; everything else can be exposed and/or use jokers.

Backup ideas? Y1 and CR6 have exposures of matching pungs in two different suits; matching pungs AND a kong of Flowers occur in O6a and O6b. Of these, Y1 and CR6 are better options, since they involve only kongs (no pairs).

 

CR8: This is the CR cousin of E6: four pairs, interspersed with two pungs. Again, why only 30 cents? The thing to remember, just as with E6, is that it’s all in one suit. You need a pair of Flowers and a pair of matching dragons; the two pungs are the highest and the lowest numbers on the run, starting anywhere from 1-6.

Backup ideas? It’s a concealed hand, so no one needs to know if you can’t make it work. You might need to switch to one of the single-suited CR options. If you can get the Flowers and dragons, try CR3; if you only have the Flowers, try CR5.1; if you have neither Flowers nor dragons, try CR2.

 

ODD (13579) section:

**Reminder that there is an Odd Singles and Pairs hand, SP1, and ALL Odd hands use the specific numbers as written on the card**

 

O1.1: The equivalent of CR1, this is a bell curve hand with pairs of 1’s and 9’s on the end, pungs of 3’s and 7’s, and a kong of 5’s in the middle. O1.1 is all one suit.

Backup ideas? O4a and O4b are probably your best bets, since they are also single-suited Odd hands. They will require matching Flowers and dragons.

 

O1.3: Although this has the exact same bell curve design as O1.1, it has some unique nuances, so I will deal with it separately. O1.3 is three suits: the 1 and 3 in suit A, the kong of 5’s in suit B, and the 7 and 9 in suit C.

Backup ideas? The three suits open up all sorts of possibilities. O2a and O2b, O5a and O5b, O6a and O6b, and O8—all multi-suited hands--could be considered. The trickiest thing about any of these hands is getting any necessary pairs.

 

O2a and O2b: A simple pung and kong hand, in two suits, on either the lower or upper end of the Odd number line. Every component can be called for exposure and/or use jokers.

Backup ideas? The upper and lower O5 combinations are a natural switch for these hands, if you haven’t made exposures yet. You are simply downsizing the first pung and kong, and the final kong, so that you can shoehorn a kong of dragons (of the final suit) into the middle. Other possible backups include the O3’s (because the two kongs can swing) or the O6’s, where you add a pung of the highest number, in the third suit. Finally, you might consider CR5.3, based on the two kongs, with a kong of the middle number in the third suit.

 

O3a and O3b: The Odd equivalent of the three-suited junk hand, CR5.3, it’s a pair of Flowers with three-suited kongs on the lower or upper Odd number line.

Best backup idea? The respective O2 combination, which will use two of the three kongs. You could also go for CR5.3.

 

O4a and O4b: A single-suited hand, with pairs of Flowers, dragons, and the middle number. The top and bottom numbers are represented in kongs. Note that each hand uses a kong of 5’s.

Best backup idea? If you can’t get the pair of dragons, you might actually consider the appropriate CR1 (upper or lower number line). Both of the even numbers in that hand are pungs, which might be easier to obtain.

 

O5a and O5b: a three-suited bell curve, with the lower pair and pung ascending in suit A; the kong of dragons in suit B; and the descending pung and pair in suit C. There are two versions, on the lower and upper Odd number line.

Best backup idea? This is an easy one. If you can’t get the dragons of that other suit, switch to the respective O2. It’s all pungs and kongs. The problem is the only exposure that remains the same is the second pung; all the others are modified, from low pair and pung to pung and kong, and from high pair to kong. It’s actually a lot easier to switch in this direction as long as nothing else has been exposed.

 

O6a and O6b: the key to remembering this one is that it needs a kong of Flowers. Other than that, the lowest two numbers are pairs in suit A, and then there are pungs of the highest number in both suit B and C. There are two versions, on the lower and upper Odd number line.

Best backup idea? If you’re having trouble getting a pair but you have enough jokers, you could switch to O2 with the second suit of your choice. There are no pairs required for that hand. Another option, if you are very close and have the middle pair (3 or 7), you could switch to CR7, with its matching pungs and kong of Flowers; you would need to get the interim pair--4 or 8, depending on your end of the number line.

 

O7: kongs of 1’s and 9’s in suit A, surrounding pairs of 3, 5, and 7 in suit B. It is very straightforward, think of it as a sandwich—better yet, a meatball sub—with a large roll sub roll and three good-sized meatballs in the middle.

Best backup idea? You can pretty easily turn it into O2b, the two-suited pung-kong hand on the upper end of the number line. Anything that is missing with the 5’s or 7’s of suit B can be fixed with jokers; the only significant missing component is the pung of 7’s in suit A. It is harder to fix this into O2a, since you will need to gather an entire kong of 3’s in suit A, but depending on your distribution of tiles, it may be a better fit.

 

O8: A fistful of pungs!! There are two sequences, lower half and upper half of the Odd number line, each in its own suit. You need pungs surrounding each “middle” (3 and 7). It’s not terribly complicated—remember that both groups need pungs of 5’s—but it is concealed, so be careful!!

Best backup hands? First of all, as a concealed hand, no one will know what you’re up to, but if you’re just not getting those middle singles—and especially if you see all four exposed or discarded--it is time to reconsider. If you have matching dragons and Flowers, consider O4a or O4b, a single-suited hand. If you have lots of jokers and Flowers, consider O6a, with a kong of Flowers, pairs of 1’s and 3’s in suit A, the pung of 5’s from suit B, and find pung of 5’s from suit C. Another option with jokers and Flowers is to go for LN1 in 5’s; use one of the natural pairs of 5’s and use the jokers to complete the other kongs of 5’s.

 

If you have been following along with this, you’re a real trouper! I will confess that, of all the sections of the card, this year the Odds section really left me cold! I apologize that I didn’t give it as much enthusiasm as the others. I always tell people not to rule out any section of the card and to play the tiles you are dealt…..so I hope I’m not dealt a lot of odd tiles this year!!

 

The next article will be about the right side of the card—the Winds, 369, and Singles and Pairs—and then we move on to more analysis. Bubbe will always have a lot to say, you can count on that!!

 

If you have any questions or comments, please feel free to contact me at bubbefischer@gmail.com

 

Talk to you soon!

 

Bubbe

LEFT SIDE of 2023 card

 Greetings and salutations from your eager Bubbe, who’s as raring to look at the new card as you are!

 

This particular article is the first of three in-depth pieces about the new 2023 card. I will use my conventions from previous years: for instance, Y2 would mean the second hand in the 2023 section, E3.2 would be the two-suited version of the third hand in the 2468 section. If it’s in RED, it’s a concealed hand.

 

I’m also taking things to a new level. Last year, my friend Maureen Luddy suggested that teaching backup hands could be the Rosetta Stone of the mahj card. I’m hopeful that my ideas will help YOU think more creatively, going forward!

 

Without further ado, I give you BUBBE’S GUIDE TO THE LEFT PANEL, 2023:

 

 

 

YEAR (2023) section:

 

 

**Reminder that there are also two related 2023 hands in the Winds/Dragons section (W4a and W4b) as well as the last hand in Singles and Pairs (SP6).**

 

Y1: This is similar to hands we have seen before. It is a pung/kong hand, meaning that you can call for any tile to complete (and expose) a meld, and you can use as many jokers as you want.  There are pungs of 2’s in ANY two different suits, and one kong of 3’s that matches either of those suits. You also need four Soaps/white dragons, but you actually don’t need to use ANY dots if you choose not to.

 

Most interesting backup hand?

LN2 with 2’s, which is unfortunately a concealed hand. It includes pungs of a number in all three suits, as well as a single matching dragon for each.

Other backup hands?

Y4, which is also concealed. It has a pair of 2’s and, in a second suit, a pung of 2’s and pair of 3’s, as well as a pung of Soaps. The biggest challenge is that you will also need all four Winds. 

Another option is the pung-kong hand, E5. You would use one of the non-dot pungs of 2’s and the kong of Soaps. You will need a pung of 8’s to go with those 2’s, and then a kong of dragons in the third suit. If you have exposed both pungs of 2's, you could still play CR6 with kongs of 3's in those two suits.

 

 

Y2: a very straightforward three-suited hand. You need the year combination in suit A—remember that those tiles are all considered singles, so you cannot call for an exposure of this meld unless it is for your FINAL (mah jongg) tile. There are also a pair of Flowers, and kongs of 2’s in suit B and 3’s in suit C. Despite the coloration on the card, the combination can be in any order of bams, craks, and dots.

 

Most interesting backup hand? CR 5.3 (first pointed out by Terry Cole)—it’s the three-suited version of the junk hand, with a pair of Flowers and three consecutive kongs in different suits. You could have kongs of 2’s in suit B and 3’s in suit C, with either a kong of 1’s or 4’s in suit A.

Other backup hand? If you’re inundated with jokers and you just can’t get the 2023 meld to fall into place, look at Q3: it’s a kong of Flowers and then quints of two consecutive numbers in different suits, so obviously, 2’s in suit A and 3’s in suit B would fit the bill nicely.

 

 

Y3: We’ve seen a variation on this, recently, but usually with kongs of dragons. This time it’s a kong of Flowers, the year combination in ANY suit, and then pungs of any TWO suits of dragons. Again, that “2023” is considered all singles so you cannot call for an exposure of that particular meld unless it is your final mah jongg tile. Exposures can be made, and jokers used, for any and all of the other parts of this hand. Note that “ANY” means ANY: the 2023 may be in any suit, and the two pungs of dragons can be in any two suits (including the first one). You MAY choose to represent all three suits in this hand, but you don't have to. 


Safest backup hand: W3a or W3b. IF you expose two dragon pungs and aren’t able to pull together the 2023 in the third suit, you can always deny that your hand is dead, and try for the two kongs of “companion” winds (East/West or North/South).

Frankly, I’m not really sure I see another great backup option. If you have all the other components (jokers, dragons, and Flowers) and two of the four single tiles, go for it—it’s the kind of hand that will get your heart racing!


**THIS REFLECTS THE LEAGUE'S OFFICIAL RULING**

 

 

Y4 (CONCEALED): While this hand resembles Y1, with 2’s in suit A, Soaps, and then 2’s AND 3’s in suit B, never forget that it’s a bell curve: pair, pung, kong, pung, pair. The trickiest thing to remember is that the pair is 2’s, then a pung of Soaps, then the kong of NEWS, then a pung of 2’s and a pair of 3’s both in a second suit. It is imperative that your pung of 2’s and your pair of 3’s are in one suit, and the pair of 2’s are in a different suit. Practice laying this particular hand out, with your tiles, so you get used to how it should look.

 

Backup hand? Y4 is concealed so you have less to worry about in terms of visibly switching hands. If you are unable to get singles of all four Winds, you should scrap this plan and try for Y1, which is all pungs and kongs. Really a simple decision if you pick up lots of jokers and/or the Winds aren’t forthcoming.

 

 

EVEN (2468) section:

 

**Reminder that there is an Even Singles and Pairs hand, SP4.**

 

E1: A super skimpy sandwich hand, all in one suit. Kongs of Flowers, 2’s and 8’s, with a very meager filling of single 4 and single 6. You can only call for the 4 or the 6 if it is your final (mah jongg) tile. As Bubbe would say, “The garnish of Flowers is nice, but how can you call that a sandwich? It’s all bread. Feh!”

 

Backup hand? If someone exposes (or discards) all four 4’s or 6’s, you will HAVE to switch.

Your safest switch is when you’ve only exposed the kong of 8’s, since that is also used in E3.1 and you can use jokers to make any of the other parts of that hand. Once you expose one of the number kongs AND a kong of Flowers, your only backup hand option is LN1.

Any other options?

You might consider the other even, single-suited hand, E6, but it is concealed; it only makes sense if, as you are collecting tiles, you find more than one of the 4’s and 6’s. You’re more likely to switch FROM E6 than to it.

 

 

E2: The skinnylicious sandwich (224688), but Bubbe’s satisfied: “at least it’s got some decent side dishes to go with it.” You have a pair of 2’s and 8’s with a single 4 and 6, all in the same suit, but these tiles are supplemented by like kongs of ANY even number in the complementary suits. Remember that none of the skinnylicious sandwich components can be called for exposure until your final tile.

 

Best backup hand? This is not an unlikely problem, as the skinnylicious component could become unattainable pretty quickly through exposures and discards.

Consider CR6. Like all good backup hands, it requires no pairs. If you have matching kongs in two suits, all you need is matching pungs of the preceding number. Although it may be too late in the game to actually switch and win, you can certainly say that your hand is not dead.

Other backup hands?

LN1 in an even number is a simple switch; you have the two kongs and, if your like number is 2 or 8, you’ve got the pair in the third suit. All you need then is a kong of Flowers—and with 8 jokers and 8 Flowers, what could be easier to get?

A2 and A4 are possibilities, with like numbered kongs in two suits if you chose 2 or 4. You will need a kong of the “sum” in the third suit.

 

 

E3.1 and E3.2: we have definitely seen these hands before: one- and two-suited versions of a pung and kong hand. Easy-peasy, can’t go dead. Anything can be called for exposure, anything can use jokers.

 

Best backup hand? Each other! If you find that you don’t have enough tiles in the same suit, you might switch from 3.1 to 3.2; if you suddenly get a bonanza in the same suit, switch back to 3.1. There’s also that third suit….

Other backup hands?

A4 is a possibility for E3.2, but honestly it works better the other way—if you have a kong of 4’s in one suit, and a kong of 8’s in another, but are having trouble getting a pair of Flowers, then you could switch over to E3.2.

 

 

E4: A variation on last year’s stutter-step: pair of 2’s and kong of 4’s in suit A, pair of 4’s and kong of 6’s in suit B, and pair of 8’s in suit C. You can’t call for any pair until the final mah jongg tile. I don’t know that this is going to be a super popular hand, but at least because of the three pairs it pays 30 cents.

 

Best backup hand? Once any component of any of the pairs is no longer available to you, consider CR 2.2, with a pung of 3’s and kong of 4’s in suit A and pung of 5’s and kong of 6’s in suit B. No pairs, so your hand cannot go dead.

Other backup hand? CR5.3, the three-suited “junk” kong hand with consecutive kongs in all three suits: specifically, 4’s, 5’s, and 6’s, with a pair of Flowers.

 

 

E5: Bubbe likes this one: all kongs and pungs, so any part can be called for exposure and/or use jokers. Pungs of 2’s and 8’s in suit A; kongs of dragons in the other two suits.

 

Interesting backup hand? One of two variations of Y1: pung of 2’s in either bam or crak, and kong of Soaps; you will need pungs of 2’s and kongs of 3’s in a second suit, but if you have already exposed the 2’s and Soaps you could still pursue this.

Other backup hands? W6 is the only other hand that uses two kongs of dragons; you would need pairs of Norths and Souths, and a single East and West.

 

 

E6 (CONCEALED): It’s a one-suited Even hand with FOUR pairs: Flowers, 4’s, 6’s, and matching dragons. The 2’s and 8’s are pungs. My friend Tracy Callard points out that this is undervalued; it is four pairs but pays 30 cents! I can see trying this hand if it starts to fall into place, but again, it’s concealed and all those pairs can make it very frustrating.

 

Easiest backup hand? E3.1, the single-suited pung/kong hand. You can use jokers, you can call for exposures. You don’t need pairs of Flowers or dragons. Bubbe says, “No stress, no mess, and it only pays a nickle less.”

Other backup ideas? E1, where you would still use the Flowers and one each of the 4’s and 6’s. If you have the Flowers and several jokers it might make sense to switch to this, rather than E3.1; see which fits better based on your circumstances.

 

 

 

LIKE NUMBERS section:

 

There are only two this year, but keep an eye throughout the card for other hands that use the same number in multiple suits, e.g. A1-4, E2, Q1, CR6, and of course multiple places in Odds and 369.

 

LN1: Super straightforward. Two kongs of same number in suits A and B, with a pair of the number in suit C, supplemented with a kong of Flowers.

 

Easiest backup hand? The Addition hands, IF you’re working with 1-4. This is the obvious choice if the pair of the number is unavailable in the third suit. You’ll still be able to use the two kongs, and two of your Flowers.

Other backup ideas? See the above list. Depending on your number, there are many options.

 

 

LN2 (Concealed): Pung and matching single dragon in all three suits, plus a pair of Flowers. Super easy to remember: I’m calling this “the triplets” in honor of my niece and nephews who have very distinct personalities. My sister says any response from them is like a stoplight’s red, green, and yellow (or in our case, “white”). Biggest challenge is remembering that it is concealed, since the pungs would be easy to call for exposures. You can only call for the final mah jongg tile.

 

Easiest backup hand? You can switch to LN1 if someone exposes or discards all four dragons in any suit. Since you’ve been playing a concealed hand, no one will know you had to switch!!

Other backup ideas? See above, again many options and because it’s concealed, it’s no big deal to change.

 

 

ADDITION HANDS:

 

These four hands are all the same concept, using matching kongs on the lower end of the number line (1-4) and a kong of the even-numbered “sum” in the third suit. Supplement with a pair of Flowers.

 

Easiest backup hand? LN1, if three of your number in the third suit have not been exposed or discarded yet.

Other backup ideas? If you’re playing A4 and have made two of those exposures, E3.2 could work—it’s a pung/kong hand so your hand would not go dead. 369 #5 might work if you are playing A3, but it’s frankly a lot of work.

 

 

Overall: I hope you are starting to think creatively about these hands. Don’t be intimidated, none of these is so tricky that you can’t remember how to play it after a few weeks (but keep your card handy, anyway!)

 

 

I’ll be discussing the middle panel next, keep checking for more New Card posts!

 

As always, if you have questions or comments, you can reach me at bubbefischer@gmail.com

 

Bubbe

Thursday, March 30, 2023

First glance at the 2023 card

 Greetings and salutations from your Pesach-prepping Bubbe—I’m literally stirring the pot as I bring you a VERY QUICK overview of the 2023 card.

 

Tomorrow I will give you a more in-depth, section by section review of each hand, but let me give you some initial impressions:

 

*The Addition hand people will be happy

*There is ONE knitted hand this year, they threw Bubbe a bone (hint: it’s in the 369 section)

*Some of my other old favorites (e.g. junk hand of consecutive kongs; kongs of consecutive numbers with matching Dragon) are back

 *There are some nice 2023 hands scattered throughout the card, including in Winds/Dragons and Singles/Pairs. In fact, the “big hand” is back to normal: it’s in its usual place on the card, and is a pair of Flowers with the year in all three suits, valued at 75 cents again. I guess inflation didn’t affect EVERYTHING this year 😉

*Not a lot of funkiness on the Flower front: only pairs and kongs, no matching “bouquet” pungs and no quints.

*A few fun surprises in the Winds and Dragons section. Most notably, there is a very clever pung-kong Wind option: as long as the quantity of Easts and Wests match, and the Norths and Souths match, you can go either way!

*Overall reminder about concealed hands: in general except for the Addition and Quint sections, the last one listed in each section is concealed. Of course all of the Singles and Pairs hands are concealed!

 

What I am seeing in general is a pretty traditional card, one that makes it fairly easy to find backups. For instance I'm looking right now and seeing you could go easily from a Like Numbers hand to an Addition Hand (you have until the next blog to puzzle out what that's going to mean!). There are plenty of pung-kong opportunities so that your hand is not going to go dead.... or at least it might not be called dead, but you could still be very far from your goal.


I'm looking forward to talking more about this with you over the next week or two. Don't be frustrated if your card doesn't come in the mail immediately, you can always look back on these articles once yours is delivered!

 

And let's remember why I'm doing this. Bubbe says that mah jongg is a game that is 30% skill and 70% luck; there is a significant amount of the game that we can't control. However, Bubbe also says luck favors the prepared mind, and I want you to be as prepared as you can be so that when lucky tiles come your way you will know what to do with them! The best way to prepare is to LEARN THE CARD.

 

I think you're going to like the new card. We were all very ready for Spring and new hands!

 

Talk to you very, very soon.

 

Bubbe