Tuesday, June 20, 2023

Backup Hand Tale #5: What Do You Get When You Fall in Love?

Greetings and salutations from your lyric-loving Bubbe, with a tale of woe plus links to a few pop hits!

There’s a very famous saying in mah jongg: “Don’t fall in love with your tiles.” Don't get fixated and lose objectivity. You need to pay attention as new tiles come in, and respect that fate may have a different hand waiting for you.

Well, I completely ignored that this afternoon, and ended up in a wall game. So sad.

I had an amazing Charleston: as East, I ended up with

        FF 444 55 66 77 D 8 E

I mean, seriously—it was about as close as I get to a heavenly hand, two tiles away from CR8.

I threw the East to start the game. About five tiles in, someone threw a Green dragon which I obviously wasn’t ready for, but I figured there would be another later on. In fact, two turns late I picked up a joker to complete my pung of 7 bams, so I was on call for the Green for the win.

As Tom Petty says, “The waiting is the hardest part.”

Unfortunately, the mahj spirits had something else in mind for me and I kept ignoring them. “I’ve never made this cool concealed hand with Flowers, Dragons, and consecutive numbers, I’m gonna show everyone and get that extra nickel!”

Famous last words.

I never picked the Green, and no one ever discarded the third or fourth one, but I DID pull three more jokers. Obviously when I picked the first one I could not have known that there would be several more, and I was satisfied to complete that pung… but after another eight picks or so, when a joker showed up and a dragon did not, I should have stopped and reconsidered my options. Holding out for a pair instead of switching to an open hand was not the best winning strategy—it was more about my ego and “falling in love” with that concealed hand.

What WERE my options?

With that second joker pick, my hand was FF 444 55 66 77J D J. I could have switched to

CR5.1: FF 444 55J 66J (77D to discard while waiting for an additional 4, 5, and 6 bam)

Or

CR2.1: 444 55J 66 77J (FFD to discard while waiting for an addition 5, 6, and 7 bam)

Either of those options would have allowed me to call for exposures instead of twiddling my thumbs, waiting for a Green dragon that never appeared. It was like the reverse of Puff, the Magic Dragon—instead of Jackie Paper, it was Puff who didn't come back.

So what did I do with all those nice jokers? Like an idiot, I started trading them for the pung tiles: eventually, after my fourth joker, my hand looked like

FF 4JJ 55 66 7JJ D

I often say, “Don’t tip anyone off about how close you are, by throwing jokers,” but let’s be clear: it was a concealed hand and I didn’t need a Flower. No one would know what it was that I was waiting for, simply because I was discarding jokers. By throwing out the 4’s, there was no way I was going to successfully switch back to either CR2.1 or CR5.1. I fell in love and locked onto CR8, and it never came to fruition.

We’ve all been there, I know--seemingly set after the Charleston. You can’t force a pair, you can’t coax out a Flower or a joker or any tile….but I had the opportunity to switch to an easier hand and was too proud and in love to change. Alas. To complete the lyrics from the Bacharach and David song, "So for at least until tomorrow, I'll never fall in love again."

Incidentally, I was finally playing with my old group and when we sat down, they asked if there was ever resolution on the CR5 hands. One of my friends played CR5.1 at a tournament with 5, 6, and 7 craks and an opponent called her hand dead—and the tournament director agreed! Three months into the new card, they still didn’t know that the League explained that it was kongs of ANY three consecutive numbers. I said, “You should have called me.”

You, dear read, should email me at bubbefischer@gmail.com if something like that comes up, I’m happy to help.

Talk to you soon.

 

Bubbe

 

 

 


Tuesday, June 13, 2023

Backup Hand Tale #4: A Second Look

 

Greetings and salutations from your observant Bubbe, always looking for a teachable moment.

 

Yesterday, I was one of many teaching helpers at my local library's "beginner" class. In fact, there were more of us than there were students, so I was asked to be a regular player. (I'm going to kvell for a moment, to say that Bobbie, one of my former students, is one of the teachers and she's very good!)

 

In the middle of the game, I stopped to take a photo of my tiles, and the main instructor asked, "Why are you doing that?" I explained that my hand looked like good material for an article, and indeed it was!

 

 

 

I had been dealt the beginnings of two very different hands. By the end of the first across, I had

 

F 77899 NNEEW 2 3

 

I gave away the 2 and 3, taking advantage of the option to "steal" on first left. I was hoping that one of my two new tiles would point me toward either CR5.3 or something in the Winds section. Sure enough, I got another 8 bam, and proceeded to disperse my Winds and other non-useful tiles through the rest of the Charleston. While I had no jokers, I did at least have a focus of what to play.

 

By the end of the third wall, I still didn't have a second Flower or any jokers, but something else had developed that made me curious. That’s when I took the photo. I can’t show it here because it’s got the card in the foreground, but the tiles were

 

F 77 888 999 5 6 8 E

 

What do you see in that group of tiles?

 

If I were to pick up another 6 dot, I would be on call for the 7 dot pung and the kongs of 8 bam and 9 crak, able to make CR4 without needing any jokers or Flowers!

 

It became an interesting decision point. If I picked up a joker, I still wouldn't necessarily know which hand to play, because they both hinged on having a pair. The pivotal issue was whether I picked up a 6 dot or a Flower first.

 

So how did it actually play out?

 

I did pick up a Flower before anything else, and discarded the East. I was still keeping my eye out for that second 6 dot, hoping it would show up before the 7 dots were thrown because, being jokerless, I wasn't ready to call for the KONG of 7 dots.

 

Someone threw a 9 crak, so of course I called for it and exposed the jokerless kong. At this point I had

 

FF 5 6 77 888 (9999 exposed)

 

I contined to see whether I would pick the 6 dot before a 7 dot was thrown....and then someone else threw a 5 dot, which one of the new students called for a kong exposure!

 

Well, that settled that – I exchanged my 5 dot for her joker and was ready to call for the 7 dot and 8 bam to complete those kongs.

 

Of course, we never got that far. One of the new players had been dealt two jokers and picked another during the game and completed a beautiful CR2.1, 5 through 8 crak.

 

 

 

This particular game was educational for me, too. I hadn't seriously considered CR4 as a backup because... well, because it's a harder hand to make, but when I wasn't getting that second Flower and didn't have the joker for that 7 dot kong, the "hard" option deserved a second look.

 

As a former Girl Scout leader, Bubbe believes strongly in the motto "be prepared"--know the card, think of backup hands, pay attention to what's going on with your own tiles and others', and be ready to switch your hand if and when you need to. "Luck favors the prepared mind," so the more you can anticipate and make changes and incorporate lucky tiles as they come to you (or compensate if they don't), the more successful you will be. Of course, we can't magically invoke jokers, we aren't like Samantha or Jeannie (you can tell I've been watching old sitcoms on cable)....

 

I hope this exercise helped you to think about why and how you might switch, and what the key events would be to help you decide.

 

I'll keep my eye out for other teachable moments, I'm happy to share them with you. Meanwhile contact me if you have questions or comments, you can always reach me at bubbefischer@gmail.com

 

Talk to you soon!

 

Bubbe 

Saturday, June 3, 2023

Kashrut and Mahj

Greetings and salutations from your heimish Bubbe, with a little metaphor that can be helpful to newbies, as well as those of us who TEACH newbies.

When we first display all of the tiles, instructors always point out which suit goes with which colored dragon. My old teaching partner used to say,"Bamboo is green, dots are like white soap bubbles, and if you crak your head you'll probably bleed...." 

Those images are effective for some students, but too violent for Bubbe. In fact, my mind uses a less visual mnemonic: Bam, Crak and Dot are in alphabetical order, corresponding to the similarly alphabetically ordered Green, Red, and White colors. (Side note:  I was asked to be the baseball statistician in high school and had to learn a lot about the game quickly. I found it helped to remember "the count" on the batter alphabetically, too: balls before strikes)


While these mnemonics helped to learn the color pairings, there were three groups of tiles that didn't HAVE a suit: Jokers, Flowers, and Winds. I'm Jewish, so there was a parallel that made perfect sense to me, related to kosher law (kashrut): 

Some foods are strictly milchig (dairy), e.g. milk, cheese, butter.

Some foods are strictly fleishig (meat), e.g. chicken, beef, lamb.

Still others are pareve--they contain neither milk nor meat, and can be served with either one--for instance fruits and vegetables, grains, eggs, fish, nuts, tofu. 

I tell my students that Flowers, Winds, and Jokers are pareve--they do not belong to any specific suit, and can be used with every suit.

HOWEVER: there is one additional group of tiles that is "forgotten," when it comes to suiting, that will continue to be highly relevant for the next 87 years, and every ten years thereafter: the "0" or Soap tile, used in the context of Year hands. Some players worry about whether or not they must consider "0" to be a member of the dots/white suit. Remind them that, just as with Flowers, Winds, or Jokers, "0" is suitless (or pareve).


How about you? Do you have some useful mnemonics that help you to understand the tiles better? Bubbe would love to hear from you at bubbefischer@gmail.com

Talk to you soon!

Bubbe


Thursday, May 4, 2023

Backup Hand Tale #3: The Confession

 Greetings and salutations from your guilt-plagued Bubbe, who has a confession to make:

 “It’s been nearly two years since I played an in-person game.” 

All those articles I wrote about game scenarios were “real….mahjongg,” online. I have several very vulnerable family members and am also health-compromised, so I didn’t want to take chances, even after being boostered.

I recently moved and one of my new neighbors (who doesn’t play….yet) told me about a drop-in session at the library. I RSVP’d, and the organizer wrote back saying, “We only want experienced players, no beginners. Are you an experienced player?” I said I thought so, I’d been playing since the 2003 card.

Today was my first day with the group. One of the first things I noticed, being back at a real table, was the fun of turning over those smooth tiles, one by one, to see what I was dealt. It also took adjusting to remember to set up my rack defensively—not making it obvious whether I was keeping a pass, or separating tiles that I knew weren’t useful.

I was the only player who wore a mask, but no one batted an eye about it. Leaning back in my chair, I compensated for the mask and distance by speaking loudly when I named my discards.

In the first game I bluffed a little, “getting excited” about a pick that was actually dreck, just to throw my opponents off from any tells that I ordinarily would show. We ended in a wall game, and I mused about how normal it felt to be playing in person again.

The one thing I did—that I never used to do, before Covid, and certainly don’t do online—ended up creating a big problem in the second game. Online, the tiles can be shuffled and readjusted automatically. They are set up pretty much the way I would normally set up my tiles: Flowers to the left, then the three suits, dragons, Winds, and Jokers.

At the end of the Charleston I had:

5 8  2 22 44 66 88 W J

Since I had no Flowers or dragons, the best option was definitely E3.1, a pung/kong hand in dots. I was ready to call for the third tile in the 2 and 6 dot pungs, and could use the Joker with the 4 or 8 dots to call for at least one kong.

But then--I have NO IDEA why--I thought it would be fun to put the joker between the pairs of 4s and 6s. I never play that way. Big mistake.

Someone threw a 6 dot, and I called for it. Although I only needed the pung and didn’t need to use my Joker, my brain was confused by the placement of that Joker so I used it to expose a KONG of 6 dots. It wasn’t until the next two players had picked and thrown that I realized I had messed up the E3.1 hand!

Remember: there are no “bad” first exposures that will make your hand dead. There is always another hand that you can go for, after you make one exposure. In this case, although it was a ridiculous longshot and a waste of all those nice dots, I realized I had to try for the next hand down, E4.  I certainly would have no problem keeping that pair of 4 dots to go with my kong of 6 dots. I would need to complete the pairs of 2 craks and 8 bams, and SOMEHOW acquire a kong of 4 craks when I had none to begin with.

It was definitely a longshot. Fortunately for me, my opponents seemed to be going for Odd hands; there were a lot of even tiles passed around during the Charleston, and I had grabbed them.

I actually picked up a 4 crak and exchanged for someone's exposed Joker, so I knew it was not a COMPLETELY ridiculous plan. A few picks later, I got my second 2 crak. My supposition was confirmed about “Odd” hands when my opponents started making more exposures, and I felt a little more confident that at least no one might want the same tiles as I did. In fact, they were starting to block each other’s success, cancelling one another out.

I exchanged for my own (6 dot) Joker, and was now looking at

22 4JJ 44 6666 (exposed) 8 D

One of my opponents threw out a 4 crak, so I called it for an exposure. I realized that I had a GREAT ambiguous double exposure with kongs of 4 craks and 6 dots: it might be logical to assume that I was going for CR5.3 and needed a kong of 5 bams and a pair of Flowers, or CR2.2 and needed pungs of 3 craks and 5 dots. I know I would have assumed that—most people don’t think of the wacky, three-suited, three-paired hand in the Evens section. I had the pairs of 2 craks and 4 dots; all I needed was that last 8 bam.

Fortunately for me, I picked it on the next turn! Of course, I caught everyone by surprise, but it was the only hand of the three possibilities that actually made any sense, considering they were all playing Odd hands on the upper number line! I had really lucked out that their choices had cancelled one another out; it bought me a lot of time and extra picks, since none of them was able to wrap up their own hand.

My opponents were impressed by this more challenging hand; I confessed that it wasn’t a typical choice for me, and that I was forced to try for it after I made the wrong exposure. I didn’t harp on about how knowing the card makes all the difference, and not being afraid to try every hand, etc.—I figured no one wants to hear that kind of stuff from an opponent.

It felt good to be back, and to be able to think on the fly like that. I don’t know WHY I fooled around with the Jokers on my rack. I’m not going to do that ever again!!

You can email me at bubbefischer@gmail.com to let me know if you have any questions, or drop me a line to say how you’re doing with the new card. I love hearing from you!

Talk to you soon!

 

Bubbe

 

Thursday, April 27, 2023

2023 Backup Hand Tales #1 and 2

Greetings and salutations from your schoolmarmish Bubbe, who wants to talk more about backup hands through real-world examples.

 

One of the things I love about leading post-beginner mah jongg classes is seizing on teachable moments. Students need to master the basics of reading the card, understanding the Charleston, etc, before they can really learn strategy from one another, and an intermediate class for players with 6 months to 4 years of experience is sort of my sweet spot for teaching people. Of course, anyone can continue to learn even at an advanced stage, and we all love a shortcut or two each year when the new card comes out.

 

I'm presenting these case studies to my 6-month to 4-year-"olds", but I suspect that veteran players can find something useful in them as well.

 

 

Tale #1: "Like Numbers or....?"

 

F 257 147 3778 EE

 

I was dealt a nice collection of 7s: two 7 dots, a 7 crak, and a 7 bam. I also had two Easts in the deal, and one Flower.

 

My thoughts immediately went to a couple of options: LN1 (a 4F hand!) and, if single dragons showed up, perhaps LN2 (the concealed triplets), as well as Q1 if I acquired enough jokers.  [Remember that Q1 is the LN/N quint: quints of the same number in two different suits, and a kong of any specific Wind.]

 

Sadly, I had started with zero jokers, but held on to the Easts because, for Bubbe, Hope springs eternal. 

 

 

My mind was already prepared to accept as many Flowers, 7s, dragons, and Easts (or perhaps another wind?) as came along during the Charleston, to see which (if any) of these three hands started to reveal itself.

 

During the Charleston I was passed two more 7 dots which made it very easy to still keep Q1 in the running; I wouldn't need to have a joker to call for the 7 dot exposure. I also got a second 7 crak which made it possible to consider LN1, since I now had a natural pair to go with my kong of 7 dots. Unfortunately I still only had one 7 bam. 

 

Interestingly, I was also passed a soap and a green dragon during the Charleston, so LN2 was definitely still in the running. I just needed a red dragon and a second Flower, as in that hand the single dragons and the pair of Flowers must be natural. I also had to remember that the hand was concealed, although each of the triplet 7s could use as many jokers as necessary.

 

Obviously, without jokers, I wasn't going to be able to make exposures anyway, so I just picked and threw, hoping that I would pick tiles that would help me better define one specific hand.

 

When I picked a red dragon, I held onto it, of course, since I hadn't made any exposures. I have a new "Bubbeism": all hands begin as concealed, meaning that until I made a commitment by calling for an exposure, no one would know what I was playing, including concealed hands.

 

Someone threw an East, and as I said, without a joker I wasn't going to be able to call for that to complete the kong. Jokers were still few and far between, no one had exposed any and I hadn't picked any, so I was despairing of ever accomplishing Q1.

 

Then I picked up a second Flower, and had

 

FF 7 D 77 D 7777 D EE

 

This was 11 of the 14 tiles required for LN2 (I had an extra 7 dot). I had to discard something. The obvious choice was to get rid of one of the Easts, as I still wanted to keep the kong of 7 dots on the off chance of still making LN1. Especially if I were to pick up another Flower, I could call for the fourth. It could be easier to complete an exposed hand than a concealed one.

 

Of course, this was all theoretical, because with no jokers I wasn't completing any melds. I couldn't call for things, I just had to sit and wait for lucky picks. Time ran out on me: someone else made mah jongg first.

 

Lesson: It's important to consider backup hands, but without jokers, you will probably lack the flexibility to win the hand.

 

 

Tale #2: "Like Numbers or....?" WITH Jokers

 

JJJ 144 2 11334 N

 

This hand already started out much better than the first one, as I was dealt three (!!) jokers. Remember, on average you're going to get 2/3 of a joker per deal as well as 2/3 of a Flower. Some hands you won’t get either, some hands you get one of each, sometimes you get a bonanza!! I wasn't dealt any Flowers, but I certainly got some nice jokers.

 

 

SO many options. There's the possibility of LN1 with 1's or 4's, CR5.3 with "234", or even A1, since the 2 was in the complementary suit to the 1s.

 

I decided to focus on either doing LN1 with 1’s or keep my option open for the A1 hand, because either would be using kongs of 1’s. The appeal of LN1 was that I would not need a natural pair of Flowers, but I certainly would for A1.

 

I passed away my 3s, 4s, and North. By the end of the Charleston I had

 

JJJ 113 27 1114 S

 

The strongest case was there for A1, if I could get the natural pair of Flowers. Q1 would be harder since I only had one Wind tile. If I couldn't get a natural pair of Flowers, I would need to get a kong of them and go for LN1; either way, I most definitely needed to call for that last 1 dot if and when it was thrown.

 

My first pick was a Flower, which made me confident that I could pick up a second one at some point to complete the pair. I committed (mentally, anyway) to going for the Addition hand.

 

That mental commitment bore out when someone discarded a 2 crak, and I used two of my jokers to expose the kong. I knew that when it came time to call for either of the kongs of 1’s, my opponents wouldn't know whether I was playing CR 5.3 or A1!

 

Sure enough, someone discarded that last 1 dot and I called for it. I was fortunate enough to pick up a second Flower, and found myself "set" with

 

1111 2JJ2 exposed // FF 11J on my rack

 

Someone exchanged a 2 crak for one of the jokers and I felt a little regret about exposing two of them so quickly, but I knew that was the best way to make the hand—I might never see another 2 crak! Luckily, I picked up the other 2 crak and exchanged for my own joker to complete mah jongg!

 

Lesson: If you have some jokers and know the card well, pay attention. Be ready for opportunities to make decisions.

 

 

As you can see, these were very similar scenarios in terms of having interesting backups and possibilities, but the Jokers made a huge difference!

 

We can't control what we're dealt.

 

We CAN control how we plan and execute.

 

Luck (like being dealt three jokers!) favors the prepared mind.

 

 

If you have any questions or comments, you can email me at bubbefischer@gmail.com I always love hearing from you!

 

Talk to you soon!

 

Bubbe 

Saturday, April 8, 2023

Figuring it out

Greetings and salutations from your driven Bubbe, on a mission to help you improve your game!

The past two articles were groundwork in order to show you the most powerful benefit of 4F. When I talked about DEDUCTION, I mentioned that the word has several meanings. The first one I referred to was “subtraction.” Each 4F pattern is really a (14-4) tile pattern; each can be broken down into components adding up to 10 tiles. Think about each for a moment.

·       Which was 5+5?

·       Which were 4+2+4?

·       Which was 4+1+1+4?

·       Which was (1+1+1+1)+3+3?

·       Which were 2+2+3+3?

·       Which was 1+2+3+4?

 

Deduction also has a second meaning. I wrote,

There’s also the logic-related term, meaning “the inference of particular instances by reference to a general law or principle”. In other words, the solving of a puzzle based on other established facts.

That other meaning of “deduction,” inference, is the real value of understanding 4F. Our established fact on this year's card is that there is only one 4F hand in each section; that means, when you’re trying to differentiate or decipher other hands in a section, you will know that they do NOT have a 4F.

 

I’ll give you the example of that perennial favorite hand involving Flowers, consecutive numbers, and dragons. Although there was one magical year when it was all pungs and kongs, it has usually been three kongs and a pair. Some years that pair is the dragons, some years it’s the Flowers. It can be really frustrating to remember what the current pattern is.

Consider some of the established facts Bubbe has given you for the 2023 card:

·       Every hand has 14 tiles

·       This hand has Flowers, two consecutive numbers, and dragons in the same suit

·       The only legal Flower combinations this year are pairs and kongs

·       The only 4F hand in CR involves five components, including two pairs and two pungs

From these facts, we know that this hand is not the 4F hand for the CR section, so it must use a PAIR of Flowers. If the Flowers are a pair, the other three melds for this hand have to add up to (14-2) = 12 tiles. That means all three non-Flower melds are kongs.

Sure, it’s a bit of backwards logic to suss out exactly what the hand is, but just puzzling it out strengthens the association in your mind. You have figured out for yourself why it has to be a kong of two consecutive numbers and a kong of dragons; it’s because the Flowers are a pair.

 

Let’s try another. You are considering going for the Addition Hand rather than Like Numbers, but you can’t remember how many Flowers you will need. Is it a pair or a kong?

Bubbe already told you that the only two sections of this year’s card with NO 4Fs are Addition and Singles and Pairs. That means that the Addition hands use a pair of Flowers, and the three number melds, in separate suits, are all kongs.

 

A third example. You’ve got a kong of 2 craks, a kong of 3 bams, and a Soap among your tiles—with no exposures!!--but someone just exposed a pung of 2 dots. There’s no way for you to make Y2 without two single 2 dots.

“I’ve got a pair of Flowers and some jokers, though. What are my options?” you think to yourself. “There’s a consecutive runs Junk hand, with three kongs in a row in different suits….there’s a Quint hand with two consecutive, different-suited numbers. Is that the one with the Wind kong or the Flower kong?”

Well, if you remember your list of 4Fs, you’d know they go with the consecutive quints. **A useful mnemonic to differentiate the two "two Quint" hands, Q1 and Q3the “N(representing ANY Wind) kong goes with the LN quints**

 

Bubbe feels strongly that you can improve your game by preparing, based on the adage, “Luck favors the prepared mind.” The better prepared you are, by knowing the hands on the card, the easier it will be for you to make a good choice when opportunities fall in your lap. Whether it’s by learning how to defend against other hands, or to know when and how to switch your hand, or just being more aggressive and taking chances, I’m here to help you prepare and be the best player you can be!

Feel free to email questions or comments to me at bubbefischer@gmail.com

Talk to you soon.

Bubbe

Friday, April 7, 2023

King Kong

Greetings and salutations from your story-telling Bubbe, who promised yesterday that I would tell you about a special kong that would unlock some of the mysteries of the new card.

 

As I said before, all hands have 14 tiles. Many hands include three kongs, and use a pair Flowers as filler to reach the total.

 

Flowers don't only appear as pairs. Last year’s card used pairs, pungs, kongs, and DOUBLE pungs of Flowers. The 2023 card has only pairs and kongs of Flowers.

 

Well, those Flower kongs (hereafter referred to as 4F*) are actually much more interesting than you might think, at first glance. Kongs can use jokers, which makes the 4F meld easier to attain--you can use as many jokers as you need to complete the set. Pairs of Flowers must be natural and can't be called, except for your final mah jongg tile. You could be waiting the whole game to call a final Flower and never have the opportunity.

 

Last year I was fixated on what I called the “wedding hands,” so named because they had two (bouquet) pungs of Flowers, but those hands weren't as common on the 2022 card as 4Fs are for 2023. Anyway, there's no value in studying an old card when I am trying to learn this one.

 

I noticed that, on the 2023 card, there is breadth but not depth to the distribution of 4F hands. They appear in every section of the card except Addition hands and Singles and Pairs (obviously), so they are pretty ubiquitous--but 4Fs appear only ONCE in each of the other sections (technically twice in the Odd section, with the same pattern on upper or lower ends of the Odd number line, and twice in the 369 section as a pattern in either one or three suits.) I will talk more about the significance of these facts in my next article.

 

 

Today we're going to go section by section to look at each 4F hand. Per my previous article, we know that setting aside an entire kong leaves only ten (14 minus 4) number, dragon, and/or Wind tiles to define the hand, so really, we only need to think about how the specific ten tiles are laid out:

 

Y3. This 4F hand uses one meld of 2023 (all singles), leaving a scant six tiles. These tiles are divided into pungs of dragons in two different suits. The suit of the year meld may or may not be one of these two suits, so the hand is either a two- or three-suited hand. 

 

E1. I earlier described this 4F hand as too much bread with a very skimpy filling. It is a single-suited hand with kongs of 2s and 8s (the lowest and the highest numbers), leaving only two additional tiles, a single 4 and 6, in that same suit. 

 

LN1. This is a three-suited hand, meaning the same number appears in all three suits. Because we've already taken up four tiles with the 4F, we somehow have to split up the remaining ten among three suits. This year, the like numbers are split as two kongs and a pair

 

Q3. This 4F hand leaves two quints, 5 + 5=10, for its remaining balance. The quints are sequential numbers in two different suits.

 

CR7. This 4F is a consecutive runs hand in three suits, with the first suit represented by two consecutive pairs, and the second and third suits being matching pungs in that third number. All together, 4F + 2 + 2 + 3 + 3 = 14. It's kind of a tricky hand to visualize so I recommend laying it out with your own tiles, as practice, to get used to it.

 

O6a and O6b. These 4F hands are very similar to CR7: same pattern of two consecutive odd pairs in one suit, followed by matching pungs of the third consecutive odd number in the other two suits. It's presented on either the bottom or top of the Odd number line.

 

W5. This 4F can most easily be remembered by the way that the ten Wind tiles begin with a single North, and gradually increase (pair of East, pung of West, kong of South).

 

369 #2.1 and 2.3.  The pattern of this 4F hand closely resembles the Even 4F hand, especially in the a single-suited version: kongs of 3 and 9 (the lowest and highest numbers), and the remaining two tiles being a pair of 6s. It is the same pattern for the three-suit version, but of course each number meld is represented in its own suit.

 

 

 

Now that we have a clear description of each of the 4F hands, I want to talk about whether it's possible, once you've displayed a 4F, to switch to a backup hand. It truly depends on your original plan. I’m actually introducing a new color (!!!)—yellow—to indicate CAUTION--you may have trouble backing up!!

 

If you are playing Y3 and put out 4F and a pung of dragons, you are definitely committing to that hand. You can switch the suit of the year meld if you need to, and likewise you can make the second suit of dragons either of the other two remaining suits, so there is a slight amount of flexibility. If you can’t get the Soap and/or the numbers, you’ll never make this hand.

 

If you're going for E1 and expose a kong but can't get one of the singles, you might be able to switch to LN1 in 2’s or 8’s.

 

The converse, if you are playing LN1 and expose 4F and a kong, is you might be able to switch to E1 (or either of the 369 #2 hands) if your chosen like number is 2, 3, 8, or 9.

 

Backing up Q3, the 4F quints hand, is easiest if you plan ahead and/or have a lot of jokers. Like Y3, once you make the exposure of 4F and one meld (a quint of X in suit A), you are locked down to this hand. You have at most four options for the second quint: X-1 or X+1 in suit B, or X-1 or X+1 in suit C. If you expose a quint of 1s or a quint of 9s, you only have two options. 

 

If you expose 4F and one of the pungs in CR7, O6a or O6b, finding a backup will be interesting. By exposing a pung, you've clearly committed to one of these hands (and if it's not a 5 or a 9 pung,  you're obviously doing CR7). You could either switch up the order of suits—if possible—OR….

Because of the similarity of structure of CR7 to the O6 hands, you might be able to salvage the hand depending on the numbers involved. Certainly you could switch from an O6 to CR7, but switching the other way (from CR to Odds) only works if your initial pair is 3 or 7. A 345 sequence could become 135, or 789 could become 579.

 

W5 is another hand like Y3 and Q3 where you're truly locked down if you expose 4F and a meld. Once you put out either Wests or Souths, you're in big trouble if all four North, or three East, tiles are exposed or discarded. There's nowhere else you can go, and your hand will be dead.

 

369 #2’s: If you are going for 369 #2 (either version) and expose 4F and a kong and then find you have problems with the 6’s, you could either go from the 2.1 to 2.3 version (or vice versa), switch up the order of the suits of 2.3, or, per the situation of E1, try LN1 in 3’s or 9’s, based on which number kong you exposed.

 

 

I hope this has been useful exploration for you to better understand the 4F hands. Believe me, I have more to say, but I'll save that for tomorrow!

 

As ever, if you have questions or comments, feel free to reach me at bubbefischer@gmail.com ! Always a pleasure to hear from you!

 

Talk to you soon!

 

Bubbe



*Yes, 4F is also a military classification for people who are “unfit for military service,” due to physical issues, but today I'm using it for mah jongg