Greetings and salutations from your wise Bubbe, who knows that good things come in threes. Today, the third (right) panel of the 2025 card!
WINDS & DRAGONS
W1a and W1b: We've
seen these hands before. All four Winds are pungs or kongs, but you get to
decide which are which. Just remember, for this hand, the number of
Norths=Souths and Easts=Wests. Pay very close attention once you've made that
first exposure, you don't want to mess this up! It's also pretty great that you
don't need any pairs.
W2: New for 2025: Purina Dragon Chow! Remember the rule of 14: you have melds of all three dragons as a pair, pung, and kong so that's nine tiles. Add a chow anywhere on the number line, in whatever suit you want, so you're up to 12. Complete the hand with a pair of Flowers! Note: although this is the only hand on the card with a pung and kong of dragons, it would be virtually impossible for anybody to guess what your chow is.
W3: very sneaky. Based on your
Wind exposures, people might think you're going for W1a, but if you have
pairs of North and East as well as a Flower or two, why not switch?
W4: a true Wind and dragon hand. Three of the melds can be exposed, but NEWS is all singles and can only called for mah jongg. Remember that the dragons are pungs, and the last four tiles are Flowers.
W5 and W6: One of
my very favorite mnemonics is back. North/South goes with Odd
numbers, East/West goes with Even numbers. This is a
hybrid Winds and Like Numbers hand. You will need a single, pair, and pung of
some number X in all three suits (total of six tiles). The remaining eight
tiles will be the proper combination of Wind kongs, based on what number X is.
If X is even, you go with W6, kongs of East and Wests. If X is odd, you use W5,
kongs of North and South. If you have a lot of Winds during the Charleston,
this is a great hand to try!
W7a and W7b: we've seen both of these hands as the concealed hand in the Year section. What was once considered a classy, challenging concealed hand has been demoted to just a regular hand, hidden near the bottom of the Winds section. At least it's worth 30 cents instead of 25, but wow, that's a demotion! Note that there are two variations. If you put the NEWS meld in the middle, where it LOOKS LIKE a kong, you can either have the pairs of North and South at the ends, like the bell curve, or pungs of North and South, dipping down to the pairs of East and West before climbing back up to the middle-meld, as in last year's “sombrero.” The most important piece for you to remember is which Winds you have chosen to be the pairs and which are the pungs. As above, Easts=Wests, Norths=Souths. This hand is slightly easier than previous years’ since it's no longer concealed–you may call the two pungs for exposure.
W8: a very basic, old school Wind and Dragon hand, it's a stair step. The Winds are pair, pair, pung, pung, and the kong is of whatever suit of Dragon you want. Don’t forget that this hand is concealed!!
Overall, this section was fine, but not that many number-related hands. My favorite is the Purina Dragon Chow hand (W2), where you have all the dragons in different sizes and a chow of Singles anywhere on the number line, in any suit you want. Just remember to add a pair of Flowers to make it up to 14.
369 SECTION
369 #1.2 and 369 #1.3: this is a simple pung/kong hand, with the variation that you can add in a third suit for the final kong of 9s. No pairs required, easily switchable. An easy option if you've had a good Charleston and have some nice jokers.
369 #2.1 and 369 #2.3: In either one suit or three, you've got this basic addition hand involving kongs of 3, 6, and 9. To be honest, three kongs and a pair of flowers in the 369 section is really conventional, we’ve seen it many times. This year, they just put “plus” and “equal” signs in to match the addition hands in the other sections.
369 #3: as I've remarked earlier, this is a like numbers hand, with pungs and kongs, where the only number options are 3’s, 6’s or 9’s. This year, the numbers are the kongs and the matching dragons are the pungs. That's probably the hardest thing to remember about it: go AGAINST the matching “u” and “o” vowels (pungs are dragons, kongs are numbers). Also, if you are going for LN1 in 3, 6, or 9 and you've made two kong exposures, your hand will not go dead– you can always use this as your backup hand.
369 #4: interesting, another example of working backwards to figure out how many Flowers. We've got kongs of 3 and 9 in suit A, and then a trio of singles, 369, in suit B. It only gets us to 11 tiles, so we need three Flowers.
369 #5: three-suited hand. Suit A is the pairs of 3s, 6s, and 9s, complemented by kongs of one of those numbers in suits B and C. Because the only things that are called for exposures are the kongs, you will appear to be going for a like numbers hand. If the pairs are unattainable, you can switch to 369 #3.
369 #6: this is a concealed hand, since it would be relatively easy to accumulate the pungs by calling for them. It includes a pair of Flowers with pungs of 3, 6 and 9, each in its own suit, as well as one matching dragon each. I'm calling it “Penny Candy” because you're getting a little bit of everything in all the different colors. If you're lucky in the Charleston you could be set up very nicely. This is not a hand that you would stumble on by accident, you have to pay attention to the tiles you've gathered.
SINGLES AND PAIRS
As we know, each hand in this section is sort of stripped-down version of other hands in specific neighborhoods. I like to call people's attention to that so they understand that, even as they're going for the Singles and Pairs one, if they start picking up Jokers they may end up going to the bigger neighborhood with more options. All hands are concealed, no tiles can be called for exposure except your final tile for mahjong.
SP1: this is a combined consecutive run and Winds hand. It strikes me as yet another hand where the Charleston can set you up for this very well If you focus on it, e.g., if you find yourself with three or four of the Winds, as well as some consecutive numbers in a specific suit, you might try building on it. If you start drawing more Winds, numbers, or jokers, just switch to one of the other sections.
SP2: this
is an Evens hand, truly stripped down to its essence: two suits of the singles
2468, with pairs of matching dragons and Flowers. It's not an obvious switch to
any particular backup, but if you got enough jokers and accumulated more of a
certain number, you could switch to E4.
SP3: seven different pairs, 3,6&9 in suit A, 3,6&9 in suit B, and 3,6, OR 9 in suit C. If you accumulate an abundance of these kind of tiles in all suits but no jokers, during the Charleston, it's a good hand to try.
SP4: this is a hybrid of Like Numbers and Consecutive Runs: Like Consecutive Runs. It is a very easy hand to remember. If you collect several of the same two numbers during the Charleston and have no jokers, it’s a good hand to try.
SP5: this one is clearly an Odds hand. All of the odd pairs in one suit, with matching pairs of any odd number in the two complementary suits. If you are not able to get all of the natural pairs, especially of the like numbers or in the middle section, consider switching over to O1.1, especially if you pick up some jokers.
SP6: The traditional big hand, making the Year meld in all three suits, plus a pair of Flowers. You hope to get as many soaps as possible during the Charleston. If someone discards a second soap, or two or more soaps are exposed, it's time to look in the Years section for a backup hand.
All of these are perfectly serviceable Singles and Pairs hands, nothing that really caught my eye as special and new. I really feel like the Charleston makes such a difference. Pay attention to what comes in. At the end of the passing, make a reasonable assessment as to whether you want to begin with one of those hands as an option; since it’s concealed, no one else will know!
I've been hinting at backup hands throughout the discussion of each of the sections of the card. I'll be talking more about them in the next day or two, because they are the essence of being a skilled player. You can't control much in this game. You only get full option on a quarter of the tiles, and you can't even control what order you pick them in.
A skilled player understands how the hands on the card relate, and considers in advance what they would do in various scenarios so that they're ready when one of those situations arises. “Luck favors the prepared mind” and Bubbe is here to help you with that preparation.
Please tell your friends about the blog (or maybe master these ideas first before sharing? That’s up to you!). I'm going to be talking about the card on Fern Bernstein's podcast soon, and doing a few live Zoom lectures. I'm always available at bubbefischer@gmail.com if you want to invite me to a Zoom chat with your community. By the way, I’m really enjoying getting the positive feedback, thank you for indulging me!!
Talk to you soon.
Bubbe